<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.5"/>
<title>AmusementCreatorsEngine: クラス ace::NativeShader_Imp</title>
<link href="../../tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../jquery.js"></script>
<script type="text/javascript" src="../../dynsections.js"></script>
<link href="../../search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="../../doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">AmusementCreatorsEngine
   </div>
   <div id="projectbrief">The game engine developed by Staff of AmusementCreators</div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- 作成： Doxygen 1.8.5 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "../../search",false,'検索');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="../../index.html"><span>メインページ</span></a></li>
      <li><a href="../../namespaces.html"><span>ネームスペース</span></a></li>
      <li class="current"><a href="../../annotated.html"><span>クラス</span></a></li>
      <li><a href="../../files.html"><span>ファイル</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="../../search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="検索" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="../../search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="../../annotated.html"><span>構成</span></a></li>
      <li><a href="../../classes.html"><span>構成索引</span></a></li>
      <li><a href="../../hierarchy.html"><span>クラス階層</span></a></li>
      <li><a href="../../functions.html"><span>構成メンバ</span></a></li>
    </ul>
  </div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>全て</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>クラス</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>ネームスペース</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>関数</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>変数</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>型定義</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>列挙型</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>列挙型の値</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>フレンド</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div id="nav-path" class="navpath">
  <ul>
<li class="navelem"><a class="el" href="../../d8/d23/namespaceace.html">ace</a></li><li class="navelem"><a class="el" href="../../d5/d96/classace_1_1_native_shader___imp.html">NativeShader_Imp</a></li>  </ul>
</div>
</div><!-- top -->
<div class="header">
  <div class="summary">
<a href="#pub-methods">Public メソッド</a> &#124;
<a href="#pub-static-attribs">Static Public 変数</a> &#124;
<a href="#pro-methods">Protected メソッド</a> &#124;
<a href="#pro-attribs">Protected 変数</a> &#124;
<a href="../../df/dcd/classace_1_1_native_shader___imp-members.html">すべてのメンバ一覧</a>  </div>
  <div class="headertitle">
<div class="title">クラス ace::NativeShader_Imp<span class="mlabels"><span class="mlabel">abstract</span></span></div>  </div>
</div><!--header-->
<div class="contents">

<p>シェーダー  
 <a href="../../d5/d96/classace_1_1_native_shader___imp.html#details">[詳細]</a></p>

<p><code>#include &lt;<a class="el" href="../../dc/d9d/ace_8_native_shader___imp_8h_source.html">ace.NativeShader_Imp.h</a>&gt;</code></p>
<div class="dynheader">
ace::NativeShader_Impに対する継承グラフ</div>
<div class="dyncontent">
 <div class="center">
  <img src="../../d5/d96/classace_1_1_native_shader___imp.png" usemap="#ace::NativeShader_Imp_map" alt=""/>
  <map id="ace::NativeShader_Imp_map" name="ace::NativeShader_Imp_map">
<area href="../../da/dbc/classace_1_1_device_object.html" alt="ace::DeviceObject" shape="rect" coords="95,112,276,136"/>
<area href="../../d9/de9/classace_1_1_reference_object.html" title="参照カウンタオブジェクト " alt="ace::ReferenceObject" shape="rect" coords="95,56,276,80"/>
<area href="../../d9/dc5/classace_1_1_i_reference.html" title="参照カウンタのインターフェース " alt="ace::IReference" shape="rect" coords="0,0,181,24"/>
<area href="../../d9/dc5/classace_1_1_i_reference.html" title="参照カウンタのインターフェース " alt="ace::IReference" shape="rect" coords="191,0,372,24"/>
<area href="../../dc/d92/classace_1_1_native_shader___imp___d_x11.html" alt="ace::NativeShader_Imp_DX11" shape="rect" coords="0,224,181,248"/>
<area href="../../d4/d63/classace_1_1_native_shader___imp___g_l.html" alt="ace::NativeShader_Imp_GL" shape="rect" coords="191,224,372,248"/>
</map>
 </div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public メソッド</h2></td></tr>
<tr class="memitem:a499e0e062442c99dc5ef914dc859feba"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a499e0e062442c99dc5ef914dc859feba"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>NativeShader_Imp</b> (<a class="el" href="../../d6/df2/classace_1_1_graphics.html">Graphics</a> *graphics)</td></tr>
<tr class="separator:a499e0e062442c99dc5ef914dc859feba"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4b7c99d355c2c83611ce18b131151d0e"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4b7c99d355c2c83611ce18b131151d0e"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>AssignConstantBuffer</b> ()=0</td></tr>
<tr class="separator:a4b7c99d355c2c83611ce18b131151d0e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acd4114c35f6cec245f3e6cebd5fba89f"><td class="memTemplParams" colspan="2"><a class="anchor" id="acd4114c35f6cec245f3e6cebd5fba89f"></a>
template&lt;typename T &gt; </td></tr>
<tr class="memitem:acd4114c35f6cec245f3e6cebd5fba89f"><td class="memTemplItemLeft" align="right" valign="top">T &amp;&#160;</td><td class="memTemplItemRight" valign="bottom"><b>GetVertexConstantBuffer</b> ()</td></tr>
<tr class="separator:acd4114c35f6cec245f3e6cebd5fba89f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a49b0b86c5424295dac7e73d85688fd74"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a49b0b86c5424295dac7e73d85688fd74"></a>
uint8_t *&#160;</td><td class="memItemRight" valign="bottom"><b>GetVertexConstantBuffer</b> ()</td></tr>
<tr class="separator:a49b0b86c5424295dac7e73d85688fd74"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaa22d12803a1c457ad31d4ed43d963dc"><td class="memTemplParams" colspan="2"><a class="anchor" id="aaa22d12803a1c457ad31d4ed43d963dc"></a>
template&lt;typename T &gt; </td></tr>
<tr class="memitem:aaa22d12803a1c457ad31d4ed43d963dc"><td class="memTemplItemLeft" align="right" valign="top">T &amp;&#160;</td><td class="memTemplItemRight" valign="bottom"><b>GetPixelConstantBuffer</b> ()</td></tr>
<tr class="separator:aaa22d12803a1c457ad31d4ed43d963dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0f8424327615a9243b21db7b4b937122"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0f8424327615a9243b21db7b4b937122"></a>
uint8_t *&#160;</td><td class="memItemRight" valign="bottom"><b>GetPixelConstantBuffer</b> ()</td></tr>
<tr class="separator:a0f8424327615a9243b21db7b4b937122"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4749dcbe54c3d9bd37f7f2ca3556c217"><td class="memTemplParams" colspan="2"><a class="anchor" id="a4749dcbe54c3d9bd37f7f2ca3556c217"></a>
template&lt;typename T &gt; </td></tr>
<tr class="memitem:a4749dcbe54c3d9bd37f7f2ca3556c217"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>CreateVertexConstantBuffer</b> (std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a4749dcbe54c3d9bd37f7f2ca3556c217"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a171abaa1d0a29e3093eac6ae71fd970b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a171abaa1d0a29e3093eac6ae71fd970b"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>CreateVertexConstantBuffer</b> (int32_t size, std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a171abaa1d0a29e3093eac6ae71fd970b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9614f5b530036ddab68c1b0b91a6a43d"><td class="memTemplParams" colspan="2"><a class="anchor" id="a9614f5b530036ddab68c1b0b91a6a43d"></a>
template&lt;typename T &gt; </td></tr>
<tr class="memitem:a9614f5b530036ddab68c1b0b91a6a43d"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><b>CreatePixelConstantBuffer</b> (std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a9614f5b530036ddab68c1b0b91a6a43d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a39bd8ba96d69526e3b14aa48b6e710aa"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a39bd8ba96d69526e3b14aa48b6e710aa"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>CreatePixelConstantBuffer</b> (int32_t size, std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a39bd8ba96d69526e3b14aa48b6e710aa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaec239c6fdcecfe641e2daabf6b264d6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aaec239c6fdcecfe641e2daabf6b264d6"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTexture</b> (const char *name, <a class="el" href="../../de/dae/classace_1_1_texture2_d.html">Texture2D</a> *texture, int32_t index)</td></tr>
<tr class="separator:aaec239c6fdcecfe641e2daabf6b264d6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6fd84ba2cdbdbd73b2de3958f4a6d5af"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6fd84ba2cdbdbd73b2de3958f4a6d5af"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTexture</b> (char *&amp;name, <a class="el" href="../../de/dae/classace_1_1_texture2_d.html">Texture2D</a> *&amp;texture, int32_t index)</td></tr>
<tr class="separator:a6fd84ba2cdbdbd73b2de3958f4a6d5af"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_classace_1_1_device_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classace_1_1_device_object')"><img src="../../closed.png" alt="-"/>&#160;Public メソッド inherited from <a class="el" href="../../da/dbc/classace_1_1_device_object.html">ace::DeviceObject</a></td></tr>
<tr class="memitem:a30a9be6f1f5f3a585978cde9c2384411 inherit pub_methods_classace_1_1_device_object"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a30a9be6f1f5f3a585978cde9c2384411"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>DeviceObject</b> (<a class="el" href="../../d6/df2/classace_1_1_graphics.html">Graphics</a> *graphics)</td></tr>
<tr class="separator:a30a9be6f1f5f3a585978cde9c2384411 inherit pub_methods_classace_1_1_device_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac6b382092f16545043d4b6fa63cbff6d inherit pub_methods_classace_1_1_device_object"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac6b382092f16545043d4b6fa63cbff6d"></a>
<a class="el" href="../../d6/df2/classace_1_1_graphics.html">Graphics</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetGraphics</b> () const </td></tr>
<tr class="separator:ac6b382092f16545043d4b6fa63cbff6d inherit pub_methods_classace_1_1_device_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeb06b86617cb4f85b3a84aa0bed6582d inherit pub_methods_classace_1_1_device_object"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aeb06b86617cb4f85b3a84aa0bed6582d"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>OnLostDevice</b> ()</td></tr>
<tr class="separator:aeb06b86617cb4f85b3a84aa0bed6582d inherit pub_methods_classace_1_1_device_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a507459028686f8a49faeb2f9007c3ccd inherit pub_methods_classace_1_1_device_object"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a507459028686f8a49faeb2f9007c3ccd"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>OnResetDevice</b> ()</td></tr>
<tr class="separator:a507459028686f8a49faeb2f9007c3ccd inherit pub_methods_classace_1_1_device_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_classace_1_1_reference_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classace_1_1_reference_object')"><img src="../../closed.png" alt="-"/>&#160;Public メソッド inherited from <a class="el" href="../../d9/de9/classace_1_1_reference_object.html">ace::ReferenceObject</a></td></tr>
<tr class="memitem:a415df172524879cdac4303185bde4110 inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a415df172524879cdac4303185bde4110">AddRef</a> ()</td></tr>
<tr class="memdesc:a415df172524879cdac4303185bde4110 inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを加算する。  <a href="#a415df172524879cdac4303185bde4110">[詳細]</a><br/></td></tr>
<tr class="separator:a415df172524879cdac4303185bde4110 inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a02acbe12a8598860586f49b8ad038dac inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a02acbe12a8598860586f49b8ad038dac">GetRef</a> ()</td></tr>
<tr class="memdesc:a02acbe12a8598860586f49b8ad038dac inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを取得する。  <a href="#a02acbe12a8598860586f49b8ad038dac">[詳細]</a><br/></td></tr>
<tr class="separator:a02acbe12a8598860586f49b8ad038dac inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a596db8312108f44cf85bb3e66101d3a5 inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a596db8312108f44cf85bb3e66101d3a5">Release</a> ()</td></tr>
<tr class="memdesc:a596db8312108f44cf85bb3e66101d3a5 inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを減算する。0になった時、インスタンスを削除する。  <a href="#a596db8312108f44cf85bb3e66101d3a5">[詳細]</a><br/></td></tr>
<tr class="separator:a596db8312108f44cf85bb3e66101d3a5 inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a858832e6523cb61eefea05b6c7e57133 inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a858832e6523cb61eefea05b6c7e57133">AddRef</a> ()</td></tr>
<tr class="memdesc:a858832e6523cb61eefea05b6c7e57133 inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを加算する。  <a href="#a858832e6523cb61eefea05b6c7e57133">[詳細]</a><br/></td></tr>
<tr class="separator:a858832e6523cb61eefea05b6c7e57133 inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2912d5d56b7c92fbeb939cb68ce5afdf inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a2912d5d56b7c92fbeb939cb68ce5afdf">GetRef</a> ()</td></tr>
<tr class="memdesc:a2912d5d56b7c92fbeb939cb68ce5afdf inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを取得する。  <a href="#a2912d5d56b7c92fbeb939cb68ce5afdf">[詳細]</a><br/></td></tr>
<tr class="separator:a2912d5d56b7c92fbeb939cb68ce5afdf inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0e7d5a765709d8d2baeb7d591d32d48d inherit pub_methods_classace_1_1_reference_object"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a0e7d5a765709d8d2baeb7d591d32d48d">Release</a> ()</td></tr>
<tr class="memdesc:a0e7d5a765709d8d2baeb7d591d32d48d inherit pub_methods_classace_1_1_reference_object"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを減算する。0になった時、インスタンスを削除する。  <a href="#a0e7d5a765709d8d2baeb7d591d32d48d">[詳細]</a><br/></td></tr>
<tr class="separator:a0e7d5a765709d8d2baeb7d591d32d48d inherit pub_methods_classace_1_1_reference_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-attribs"></a>
Static Public 変数</h2></td></tr>
<tr class="memitem:ae501d3609864cb512d0c770f3b606a9b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae501d3609864cb512d0c770f3b606a9b"></a>
static const int32_t&#160;</td><td class="memItemRight" valign="bottom"><b>TextureCountMax</b> = 8</td></tr>
<tr class="separator:ae501d3609864cb512d0c770f3b606a9b"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected メソッド</h2></td></tr>
<tr class="memitem:a72c965bb7ad67b9bec23b64335969a1b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a72c965bb7ad67b9bec23b64335969a1b"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>CreateVertexConstantBufferInternal</b> (int32_t size, std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a72c965bb7ad67b9bec23b64335969a1b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8407c2e9537e30e4999cc947d6eff98c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8407c2e9537e30e4999cc947d6eff98c"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>CreatePixelConstantBufferInternal</b> (int32_t size, std::vector&lt; <a class="el" href="../../d1/dd7/structace_1_1_constant_buffer_information.html">ConstantBufferInformation</a> &gt; &amp;info)</td></tr>
<tr class="separator:a8407c2e9537e30e4999cc947d6eff98c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected 変数</h2></td></tr>
<tr class="memitem:a81240fce37dbc07f29559514136aebc4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a81240fce37dbc07f29559514136aebc4"></a>
uint8_t *&#160;</td><td class="memItemRight" valign="bottom"><b>m_vertexConstantBuffer</b></td></tr>
<tr class="separator:a81240fce37dbc07f29559514136aebc4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a54f8223f5acb00f5c5a3a667deb905d6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a54f8223f5acb00f5c5a3a667deb905d6"></a>
uint8_t *&#160;</td><td class="memItemRight" valign="bottom"><b>m_pixelConstantBuffer</b></td></tr>
<tr class="separator:a54f8223f5acb00f5c5a3a667deb905d6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:add4d8997dffc35364a12f921fc88bf36"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="add4d8997dffc35364a12f921fc88bf36"></a>
<a class="el" href="../../de/dae/classace_1_1_texture2_d.html">Texture2D</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_textureSlots</b> [TextureCountMax]</td></tr>
<tr class="separator:add4d8997dffc35364a12f921fc88bf36"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4dab33469d08b6fe3011c212fef6759a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4dab33469d08b6fe3011c212fef6759a"></a>
std::string&#160;</td><td class="memItemRight" valign="bottom"><b>m_textureNames</b> [TextureCountMax]</td></tr>
<tr class="separator:a4dab33469d08b6fe3011c212fef6759a"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">説明</h2>
<div class="textblock"><p>シェーダー </p>
</div><hr/>このクラスの説明は次のファイルから生成されました:<ul>
<li>Dev/ace_cpp/core/Graphics/Common/Resource/<a class="el" href="../../dc/d9d/ace_8_native_shader___imp_8h_source.html">ace.NativeShader_Imp.h</a></li>
<li>Dev/ace_cpp/core/Graphics/Common/Resource/ace.NativeShader_Imp.cpp</li>
</ul>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
AmusementCreatorsEngineに対してTue Oct 22 2013 03:13:01に生成されました。 &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="../../doxygen.png" alt="doxygen"/>
</a> 1.8.5
</small></address>
</body>
</html>
